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Atzu

27 Movie Reviews w/ Response

All 73 Reviews

Good Idea, your T-rex joke.

Bad Idea, having the same joke repeated 3 times instead of having 3 different knowing you can deliver good puns. If you wanted to tell only this joke, it would rise the views having it only once. Perhaps, I'm wrong, the rest of the reviews will tell.

Visually speaking: Nice one!

Keep it up.

jessejayjones responds:

Thank you for the feedback! You're absolutely right, so I cut out the repeating segments. Thank you for checking it out, I really appreciate it! :)

I think you need to work some more in your timing and composition. Some shots were pretty slow for a fight scene, and others need improve in clarity / readability and focus. Having your characters drawn red and black helps identifying them, but still some of the shots were a little confusing or could be improved.

In any case, some of the shots are also visual candy, keep drawing those.

PD: Batman looks kind thing to me, but that's up to you as "art director".

Neochilds responds:

Thanks for you comment dude but this is an animatic. An animatic is a moving storyboard hence why you may think the pacing is slow. It's also to convey where and if I should or should not increase the pacing for a shot more so for visual reference but thank you anyway for taking the time to watch and provide your feedback. Unfortunately this project was shelved and the full production will not happen.

Just like others say, you need to improve your audio design, and by that I don't only mean the quality of the samples but all the audio. It sounds weird when nothing sounds at all; some music and / or sound bed for the ambience will improve it.

Finally, work on your lighting too so your models (legos in this case) look better on camera. Keep them in focus and experiment with shadows too; take advantage of them (specially if you're doing something about batman or any similar).

Search for ilumination tips.

Overall, good job.

duffosaur responds:

yeah i admit the lighting was bad, i was trying to make it look dark but when i was filming it, it looked fine and i just got i new bulb so that will help
but thanks for the feedback

It was well animated but it would "feel" much better if it simulated and ending. Perhaps not necessarily the whole story but some mayor point in the battle between them.

About the sounds, the link voice may do for the blue fighter, but I think you need to look for a more fitting voice for the red one, the age and archetype of cap falcon voice don't quite do for him.

philz0rd responds:

I agree with you.

There's a lot of things to improve and lots of things you're already doing great. I'll just mention one that may help you with future projects.
Animating in scene and animating loops. A lot of the animation of your characters walking or running seem odd because their feet slide. When you can see the feet, If instead of making a walking or running loop and place them instead on the ground step by step, it will not only match but it will make the animation more organic because every pose will be different.

ThilakanathanStudios responds:

Great feedback about animating in scene. Due to the number of characters and the length of film, I felt a little overwhelmed at the amount of animation I had to do. Animating in scene, although time consuming, would probably have given me a better looking result. Something which I'm looking forward to incorporating in my next film. Thanks for this useful suggestion Atzu :)

The animation needs some polishing. I'm grateful that every time I thought you were going to end the story with a simpler little gag you pushed it forward; that made the time worth it.

The acting seems to need more emotion, it sounded like when someone is trying to repeat something she or he heard or imagined rather than something that is happening in that moment. Perhaps when recording the actor tried not to be to loud because of the equipment placement or because of shyness. In any case, I wish you get past it.

Keep up the good work.

CosmicArt responds:

thanks for your honest comment, yea, i know i still got to work on a lot of things but im actually really happy the people here on newgrounds are pretty nice and very down to earth. Im new here and im starting to get why so many animators i watch on youtube talk so highly of this site.
As for the voice acting, both your statements are correct. I record in my little dorm room which has an echo if you talk loud enough, and im still new to "voice acting" thing (if you want to say what i did was voice acting haha) so in some parts i actually change the script a bit so im not voicing a scene waay out of my capabilities (like emotional stuff), but yea i hope to get better too. oh and thanks again for the comment, more stuff coming real soon :)

Apart from the wheel that didn't move and the front light of kirby's vehicle that should have "self ilumination", kirby is way to static. It's ok for him to be happy most of the time, but it would be much better if you added animation at least to his eyes. A couple of blinks or him reacting to luigi's gun just before being shot, just like the expression you achieved with Luigi would lift your work a pretty damm lot.
I already read you're new at 3d animation and I don't know how the animation software you're using works, but a way to animate the eyes from kirby in a software like maya, 3dmax or lightwave would be animating UV map along a 2d texture which contains multiples gestures of kirby. Look for something related for the software you're using. Hope it helps.

I like the way you lighted the scene. Nice timing too.

FleetAdmiralTony responds:

actually that helps alot, thank you! :D

The style of your animation reminds me more of the ending of a lot of movies, but this would work as a nice intro too. It has a good timing and the visual comp is also clear and easy to read.

Perhaps there are a few things to tweak here and there but it's really good overall.

I liked much how the ghost singing and specially when it vanishes leaving a "electrical firy smoke"

p

Congrats, it's clear you had fun with it. Keep up the good work.

By the way, how much time did they give you at school to produce this animation?

FrozenFire responds:

Thanks!
We had three weeks! :)

Even if it was predictable it was enjoyable. I think you mentioned in one response that you're thinking about doing or not some more about the other bunnies, something you could do is the same "happy tree friends" or "joe cartoons" did. The clue in them, I guess, is the way the bloody things occurs and how they develop. We all know something messy will be going on when we watch them, but, for example, how much pain will the character(s) endure before dying or some other gag to come is what matters.
Another idea would be doing a semi unexpected "contraTwist", like "Spy Vs Spy"; you know the bunny is going mad and become a monster, but perhaps even so the sheep without transforming beats the crap out of him or kicks him in the balls and scapes with the food. Like DR House intros where you think A character will be the one getting sick and its always B.
That reminds me of a movie where this young man was bullied by another guy, so he exercises and gets strong, but he was still a victim and a coward in his mind, so when this big and strong man faces the second, and the second after being scared at first, knows that the big-one is still scared of him, the little and skinny bully continues beating the big poor brute. It's just kind of pathetic, sad and hillarious : p

thekillzar responds:

Thank you for your in-depth review! I really like your suggestions, and it has actually helped me develop an idea to build upon as I plan for a new cartoon. Your suggestion of a "Spy vs. Spy" cartoon has also gave me an idea too for a possible third animation, when I do get around to working on it! I really appreciate your help and your advice! Many thanks!

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