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Atzu

74 Movie Reviews

28 w/ Responses

Falta ingenio.

Fuera de la obvia queja que recibirás de que aquí la mayoria habla ingles y es lo que esta esperando al menos leer en subtitulos... Solo 2 de los planos en que pusiste al Pikachu mexicano tenia algún chiste con el audio. Pudiste haberle "sacado más jugo" y hacer mejores chistes con los elementos que tenías.

PD: Pero sigue siendo feliz, eso es bueno.

Koolguykai responds:

No hablo espanol

Hehehe

Nice "mickey mousing" you got there, the play between the musis and animation.

By the way, there's a software called pencil, it's opensource, and its useful for hand-drawn animation. I think it may be easier to use than MS paint and the Windows Movie Maker hehehe.

JenniBee responds:

Thanks. :) I aimed for the classic feel of early toons, and Disney was the main source of inspiration, so "mickey mousing" is appropriate. :D

I've been experimenting with animating hand drawn art too. I made an animated version of a hand drawn comic and it came out much better than anything I could have drawn in MS Paint. :)

I asked for permission from the comic's author to post it, so if he OK's it, I'll definitely share it here. :)

Story may be told more interesting

That was nice. You can improve your technique in order to make the same story more interesting or atractive, but the main concept wasn't bad and the ending followed its mood.
The story of the jelous pal who steals the girlfriend of the hero its a pretty common one, but you decide how to tell it best. You animation reminded me games like Toki (an arcade and Sega Genesis game) and comedy cartoons that involve an abusive and though guy, a skinny one and a pretty girl... My point is, I liked your version of the story but you still need to work out your storytelling abilities. Study the movies / games / books you like and see what makes you like them... Well, that's if you want to be good telling stories, you may only want to learn to make things look good, it's up to you.
Learning to use a tool, anyone can do it with time, but the content of what you make with the tool, well, that's another thing.

Keep the good work.

By the way...don't judge my review on my animations, I haven't put really in practice anything about good storytelling yet, they're just lame exercises.

My coffee agrees it was nice : p

I liked a lot the feeling of the music and the colors, the concept was good and the story may give something to think about.
Most of the motion was jerky, which will require the time and practice to lear the technique. The talent to generate / transmit this kind of images / feeling, it's already in you.

pd: should I stop drinking talking coffee? naah

Hildebrandt responds:

Hey dude, thanks for the review...
I know, when I finished the film I thought:" OH MY GOD, I AM SOOO AWESOME!" -now I regret that I spent so much time making it because I fucked up a lot (the tweens look like boolshiartt), but tnaks anyway.

And:
THOU SHALT NOT STOP DRINKING COFFEE!!
My next film will be about that topic... please stay tuned ;)

May be better...

The movement from your charas was ok, but you can do better with the scene lighting, the character performance and the story (it ended early just when it could develop / continue to something interesting).
Keep practicing homeless.

Homeless responds:

It's probably just all the vicodin I'm on. Just got my wisdom teeth pulled and this happened!

D:

Thanks for the tip though :)

Good one.

Well, this looks way a lot better than all those other crappy spam clock day flashes. The hearths, the colors and the music were somehow nice : p

It could be better

At the begining it was ok, but the last parts were too fast. It may improve if you used vector images than bitmap, and also if you explained a little more about each process and allowed the user to advance using some arrow buttons ,something like that or at least a "replay" one if you may.
That, and some sound effects would make fine.

Applesome storytelling!

Now that was a very good way to end the story, and, reading what others already said, and what I think of this story, it turns out that it doesn't only take someone to animate better than you to easily win some "BIG BUCKS" as you say, it also takes an intelligent person who knows good storytelling, the kind of stories that's got somehing inside.
Congratulations for the TOFA and the NG awards. But over all that, for what you created.

Hehehe that was a wiser question

You did a great job imitating the Tootsie style, and the voices were good too. This was good for a spot because it was very short, so I hope to watch a longer or a compilation of more of these next time, (or something like that) because I enjoyed very much this one, and it was a pitty not so see another one just like it happens with that NG bad luck ugly dog character whose name I don't remember, but I remember it was entertaining because we could see 3 or 5 short gags like this, and when the animation ended, It felt somehow complete.
And Bwsab, thanks for sharing the complete credit/information about the original spot *thumbs up*

Very, very sweet reward.

I liked a lot the style and of course the sweet and beautiful reward at the end to make the moral explicit and acomplish your initial objetives.
I may not be the best to tell this, but work on your proportions, sometimes the arms or the legs looked too long even though the perspective you were suggesting. If you want to make your characters to have long or short arms or legs, it may work better if you keep it that way the entire animation.
Keep drawing and animating. You've doing better than fine so far.

You is the second-person personal pronoun, both singular and plural, and both nominative and oblique case, in Modern English.

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